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Tusk

Figure Packs for the classic game of mammoth hunting from 12,000BC to 1914AD (and on into the future).
(Figure Packs do not include the rules which you need to buy separately)

The mammoth family. (How could anyone hunt them)? Painting & photo by Steve Blease of Wessex games

Some of our cavemen types, by Steve Blease

Og the heros, painted by Eric Laurent-Nauguet

TUSK I

Caveman Pack

1,000,000BC or Mammoth Hunt

16.00

Dogs & Ogs (the hero).You get 1 of each of these in the "caveman" pack.

"fire starter" and some of the other cavemen. You get 9 assorted of these in the cavemen pack, along with 3 adult mammoths and 1 baby one!

The figures can also be bought separately

TUS 1 Mammoth         4
TUS 2 Baby mammoth         1.00
TUS 3 Og the hero         40p
TUS 4 Firestarter caveman         40p

TUS 5

Caveman (assorted types)

40p

 

Sir Harry Pack

Victorian adventurers in The Land that Time (can be supplied with mammoths or slightly undersize dinosaurs)!

16.00

            

Sir Harry and the bloomin' missus,and a couple of hunters. You get 1 of each of these in the Sir Harry pack

Soldiers & sailors. You get 2 of each of these in the pack. Different sailors may be used.

Gun & crew. You get 1 of these in the pack, along with 2 native guides ,3 mammoths, and 1 baby mammoth.

A painted sir Harry pack. Pack can be bought with Mammoths or dinosaurs.

These figures can be bought separately by visiting our 15mm colonials page


TUSK II

Where Pterodactyls Dare pack

WWI British & Germans fight it out in the Lost World over industrial diamonds

12.00

Bonney & Rex pack

Napoleon's famed dinosaur unit attempt to take Hougoumont in this strangely undocumented incident in the 100 Days campaign

12.00

New World Nightmare pack

Returning from a looting foray the Conquistadores meet some unexpected local fauna

12.00

Capture King Kong pack

Just as it sounds really!

12.00

Steel TUSK III

Hunter Killer pack

Human survivors battle to regain control of Earth from the machines

12

Exterminate(!) pack

Charismatic adventurers, rabble and humans must survive the onslaught of 3 mechanical invader bases + 6 quisling human helpers

7.50

Hell on Ice pack

Rebels must defend the shields & generators in a desperate rearguard action against 3 large walkers, 12 small walkers & 12 thug bases

20.00

Hell in Green pack

Rebels have a chance to kill the Emperor & the new shield generators defended by only 3 small walkers, 6 light vehicles and 6 thug bases

32.00

Rules
Tusk I The basic ruleset.  Dinosaur/Mammoth Hunting 3.00
Tusk II Expansion set for Tusk I 3.00
Steel Tusk III Sci-Fi expansion set.  Needs Tusk I & Tusk II 3.00